The month-long festival of football has finally come to an end.
A tournament that was supposed to be about “No 10s” and the coronation of the host nation has lived up to expectations. Ironically, by defying them.
Where to start ? Well, it seems that goalkeepers had something to say about just who the star players were going to be.
Ochoa, Navas and Neuer were all outstanding, not to mention Tim Howard. I wonder if he could save me money on my car insurance ?
Those number 10s were also in evidence. However, in the end, it wasn’t Neymar, Messi, or even Mueller who shone brightest in the firmament. That honour belonged to one James Rodriguez, scorer of the best goal, winner of the Golden Boot, and inspiration to a thrilling Columbia side that were a bit unlucky to lose out to Brazil in a gripping Quarter Final.
Now, usually a World Cup finals will throw up the odd one-sided game. One of the smaller teams will end up on the wrong end of a good thrashing.
This tournament was no exception…apart from the fact that it was the holders, Spain, who were on the wrong-end of a 5-1 defeat by the Netherlands.
Then things got really surreal.
Brazil were taken apart by a team wearing a kit that bore more than a passing resemblence to the Queens Park Rangers away strip.
The popular terrace chant “It’s just like watching Brazil” may well require a re-think after Germany’s 7-1 win.
So, Germany (disguised as QPR) advanced to the final to play a side managed by a former Sheffield United winger.
Eventually, German style and attacking verve triumphed.
Through the course of the tournament, O Jogo Bonito seems to have metamorphosed into Das Schöne Spiel.
The stylish Germans are what provide the tenuous link to this post. I have once again been reviewing my SQL and PL/SQL coding style.
What follows is a review of some of the coding conventions I (and I’m sure, many others) have used since time immemorial with a view to presenting PL/SQL in all it’s glory – a mature, powerful, yet modern language rather than something that looks like a legacy from the pre-history of computing.